You are currently viewing Ultimate Replay 2.0

Ultimate Replay 2.0

IMPORTANT – Ultimate Replay 2.0 is now marked as legacy and has been replaced by Ultimate Replay 3.0. Version 2.0 will still remain available for long term support and bug fixes, but new features will no longer be added.

Ultimate Replay 2.0 is the next generation in complete stated based replay systems and is designed to make adding replays to your game as quick and simple as possible. Setting up a replay is as simple as adding the appropriate replay components to objects that you wish to replay.

Want to try before you buy? Take a look at the free trial version to see if Ultimate Replay 2.0 fits your needs.

The asset works by recording ‘snapshots’ of the scene at regular intervals. These snapshots can then be used to reconstruct the scene during playback to produce smooth and accurate replays.

Due to thestate based nature of the asset, it is possible to view replays from any angle or even fly around the scene as playback occurs.

Ultimate Replay 2.0 is desgined to be versatile and easy to use and can be used to create kill-cams/death-cams, action replays, ghost vehicles and much more.