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Advanced Locomotion Controller

The Advanced Locomotion Controller allows you to quickly and efficiently create a dynamic character for your Third Person Game. It will fast-track your project and create an Immersive Character.

What is the Advanced Locomotion Controller?

The Advanced Locomotion Controller is a tool built with Unity to allow you to fast-track the progress of your Third Person Game. The features included in the Advanced Locomotion Controller allow for an immersive gameplay feel. The Third Person Parkour and Action Genre are fulfilled with this asset and its immersive gameplay style.

The Advanced Locomotion Controller includes Advanced IK Foot Placement, Advanced Locomotion, Dynamic Vaulting, Dynamic Sliding, Dynamic Covering, Dynamic Wall-Running, Footsteps, and much more capabilities.

All features are customizable through the custom inspectors and editors and can be easily changed through the help of the FasTPS Advanced Locomotion Controller Documentation.

?Documentation

▶️Youtube Tutorials/Showcase

✔️ New Input System Controller/Keyboard Compatability ??

Xbox, Playstation, and Keyboard Input.
New Input System
Cross-Platform Support
Persistent Rebinding System

✔️ Advanced Locomotion Controller ‍?

8 Directional Movement
Stand, Crouch, Jump States
Blend Tree || No Root Motion
Custom Editors and Inspectors For Easier Development
Realistic Rotation
Analog Movement || Strafe Running
Realistic Sliding
Landing Roll

✔️ Dynamic Footsteps?

5 Different Ground Layers
Driven By Tags
Aligned With Footsteps through Animation Events

✔️ Vaulting and Wall-Running System ⬛

Dynamic Foot Curves on Wall
8 Vault Animations Randomly Played
Dynamic Vault Heights
Dynamic Wall Run Heights

✔️ Dynamic Auto-Step System