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Realistic Mesh Deformation

Realtime mesh deformation on collisions. Meshes can be selected individually, or let the script takes all of them. Customizable deform settings.

Realistic Mesh Deformation has the same deformation methods used in Realistic Car Controller. More customizable and more stable version. Can be used on any object, but wireframe topology must be in good condition.

WebGL, Android Demo

Just attaching it to the gameobjects you want to deform would be enough!

[Features]

Realtime mesh deformation,
Selecting specific meshes,
Deforming & repairing with code,
Lightweight and performance friendly,
Customizable settings,
Commented scrips assisted with editor extensions,
API.

Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/tools/physics/realistic-mesh-deformation-229669

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