Weapons & Armor Pack #1 has 30 Weapons & Armor pieces, and every object has a default look, and most have mesh morphing and Substance Painter source files for customizing the textures.
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Bundles – Get more and save
⭐ RPG Character Complete Bundle – 10 Pack Bundle
Bonus Files – Free upgrade after purchase
⚡ Weapons & Armor Pack #1 – Bonus Files 1 – Concept Art & Substance Painter files
⚡ Weapons & Armor Pack #1 – Bonus Files 2 – Substance Painter Files (Group 2)
⚡ Weapons & Armor Pack #1 – Bonus Files 3 – Substance Painter files
⚡ Weapons & Armor Pack #1 – Bonus Files 4 – Unreal project
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Now, almost all of the objects also feature Mesh Morphing! You can change the physical mesh and save multiple versions for your game. Often this can drastically change the look of the objects, to where they may not even look like their original form.
CUSTOMIZE TEXTURES
Use sliders to adjust the look & feel of the monsters. Easily change colors, add special effects like dirt, mud, blood, ice, snow, moss & more. It’s fast and allows you to create any number of looks that perfectly suit your game. Most texture maps are 2048×2048.
Use the “Texture Creation” scene to quickly modify the look of the models, and then use the “Mass Export” tool to export all the Procedural Materials into game-ready Standard Shader materials with a single click.
MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.