Volumetric Fog & Mist

Download Volumetric Fog & Mist FREE Unity

Volumetric Fog & Mist could be a full-screen image impact that adds realistic, lives, moving fog, mist, dust, clouds and sky haze to your scenes creating them less boring and boring.

Simply add the most script to your camera and you’re set.

Volumetric Fog Mist is that the increased version of Dynamic Fog & Mist (which is additionally enclosed within the package) and has been designed to supply additional robust|an improved} wanting and more versatile fog, together with fog areas and cloud formations with support of lighting and glow effects.

Volumetric Fog & Mist comes with several configurations presets for fast setup & run mist, windy mist, low cloud formation, ocean of clouds, ground fog, opaque ground, foggy lake, fog and serious fog, smoke, virulent swamp, 2 sand storm variations and a world edges mode.

You can customise the subsequent options of the fog:
– Density, noise strength and scale
– beginning and most height, with the choice to follow camera height position.
– beginning and most distance + distance fall-off
– Alpha and ratio
– reflective colour, threshold and intensity
– light-weight direction, colour and intensity
– Wind speed and direction
– Turbulences
– Height of sky haze, speed, noise strength and alpha.

Volumetric Fog & Mist includes such a big amount of options, it’s the Mother of all Fogs! Customers say:
“Just bought this, and already I’m in lurve”
“The stuff I’ve finished this is often crazy”
“One of the most effective assets bought on the store”
“Simply Awesome!!”

** Advanced options & choices **

– Fog Profiles, produce and store custom fog settings and use them across scenes and fog areas.

– Fog Volumes, special areas wherever fog & sky haze settings will be mechanically modified. This feature is helpful to show/hide the fog underneath the water, to form it seems mechanical (with a swish transition) once the player enters sure areas, or for no matter reason, you wish to regulate its look mechanically.

– clear objects mixing. Fog will be rendered behind or ahead of clear objects with one click, however conjointly it permits you to mix clear objects like particles with the fog manufacturing Associate in Nursing higher composition avoiding particle clipping.

– Elevated Fog & Clouds! permitting to render the fog on any vertical vary. for example, you’ll set the bottom Height of the fog higher than Camera position to simulate floating smoke or clouds! And even you can fly-through these cloud formations!

– optional depth reckons choice. Custom support for tree billboards allows correct fog rendering over them.

– Void space. This feature is helpful to point out a transparent space around a world area position. for example, during a third Person read, you will need to point out a transparent space around the character. Spherical and boxed void areas are supported and you’ll assign your character game object, therefore, the void can follow it mechanically.

– Fog Areas. produce unlimited fog areas over your landscape covering Brobdingnagian regions or tiny places. A fog space will be created at runtime with one call or dragging a prefab. Spherical and box form fog areas supported.

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