High performance visual scripting for Unity.
Description
[Documentation, Examples]
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uNode is Visual Scripting plugin for Unity 3D. This plugin allows designers, artists and programmers to create gameplay mechanics, interactive systems and even C# script without writing a single line of code.
FEATURES
•Fast Enter Play Mode Support
By fast enter/exit play mode you can quickly test and prototype ideas.
•Graph Organizing
Use namespace, variable & function grouping, region / node group, comment, and notes to fully organize your graphs.
•Graph Inheritance
Enables you to create new graph that reuse, extend, and modify the behavior defined in other graph
•Flow Graphs
Powerful flow graphs for low-level logic and complex tasks.
•State Graphs
Powerful state graphs which combine Flow, State Machine, and Behavior Tree into one graphs.
•Macros
Create a graph once and reuse them in entire graphs with different parameters.
•Dynamic Nodes
Use automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs. Including Methods, Properties, Fields, Unity Events, C# Events, Generic Methods, Constructors and Operators.
•C# Generator
Achieve high performance execution like hand written c# script by compiling graph to c#. Every build in nodes are supported to generating a script and its fully no dependencies with uNode this mean you can remove uNode and run the output script to another project without uNode.
•C# Parser
Import c# script into uNode to quickly creating a node graphs and learn how uNode work.
•Realtime C# Preview
Preview generated c# script in realtime with syntax highlighting.
It will also highlight parts of the C# code that correspond to the selected graph elements in your graph.
•State Machine
Elegant state machines for high-level logic and easy state management, support unity events in each of state.
•Basic Support for Behavior Tree
Included Behavior Tree nodes to help creating AI easily, fully support to combine it with State Machine and Flows nodes.
•Actions & Conditions System
Make game with more easier ways, better organized, and easier to understand for non programmers.
•Built-in Documentation
Get instant access to Unity and custom documentation directly from the Editor.