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Tile Map Accelerator

Download Tile Map Accelerator Free Unity. 

NEW IN 1.4 : GAME TECH DEMO WITH SAMPLE CODE FOR MULTIPLAYER INTEGRATION

Tile Map Accelerator is a powerful shader based tile map renderer capable of delivering stellar performance for utterly huge tile maps on any DirectX 11 compatible platforms.

Seamlessly zoom in and out on giant tile maps with absolutely no transitions, LOD or code based optimization depending on zoom level. TMA sees no difference between rendering a few tiles or whole maps.

This asset is more than a tile map renderer. It includes scripts for tile map interactions, runtime map edits, animation, automatic chunking and even auto tiling transition capabilities to make sure you are up and running within minutes!

Key Asset Features :

– Ultimate tile map rendering shader using “Texture Bombing” techniques.

– Render up to 16384 x 16384 tile maps per mesh with no framerate drops at any zoom level.

– Tile Map Manager main script used to generate a basic simplex noise map and then send it to the shader as a texture. Ready to be edited with your own tile map loading function.

– Tile Map Interaction script addon used to allow mouse interaction, collision detection & triggers using pooled colliders.

– Isometric Rendering Support added in version 1.2 allowing for lightning fast rendering of isometric tile maps! Includes isometric utility and map management scripts.