Third Person Engine

Download Third Person Engine Free Unity. 

Third Person Engine is a most powerful and advanced third person character platform on the Asset Store. It’s specially designed to create AAA games.

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Third Person Engine suitable for all developers, regardless of whether you are a programmer, designer or artist!
• If you are not familiar with programming, there’s nothing to worry about. For Third Person Engine has developed a unique and powerful extension for the Unity editor, with which you can easily use all the functions and create a game without writing a single line of code.
• If you are a programmer, Third Person Engine has a clean and easy to read code, you can easily make their own changes and improve it.

• Adaptive Ragdoll System
Third Person Engine is included in the adaptive ragdoll that automatically handle ragdoll based on physical impact on the character. For example, falling from a height, hitting objects, it reacts to all physical impacts. You do not need to mess with its setting, it is fully automatically adapted to your ragdoll, if you wish, you can change any of the settings using the inspector to achieve the desired result.

• Advanced IK System
Third Person Engine is included advanced IK system that is automatically configured when you create a character, if you wish, you can change any of the settings using the inspector to achieve the desired result.

• Powerful Health System
Powerful health system that can be configured in detail for your type of game. For example, you can fine-tune the damage from physical impacts that is, for example, what will be the damage if on the character impact an object with a certain speed or what will be the damage if the player falls to the ground at a certain speed, change sounds from different types of damage and many other settings.

• Advanced Footstep Sound
Powerful footstep sound system that supports terrain, you can add different sounds of steps, jump and landing, depending on the surface you are standing on (texture or physical material). The system supports sound processing on each foot separately, that is, if both feet are on different surfaces, different sounds will be played at each step!

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