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The Vegetation Engine | Terrain Details Module

○ Limitations

? Shader Model 2 devices are not supported (TVE Limitation)

? Shadow casting is not supported (Unity Limitation)

? HDRP and URP are not supported (Unity Limitation)

? Size Elements are not supported (Terrain Detail Limitation)

? Grass Billboards are not supported

○ Disclaimer

⚑ The Vegetation Engine Details shaders use a similar shading to the Unity Built-in Terrain detail shaders. The benefit of using this module is that The Vegetation Engine systems, wind, and elements can be used for the terrain grass!

⚑ The Vegetation Engine Details is dedicated to users who don’t use replacement tools for the terrain detail system, such as Nature Renderer or GPU Instancer! The following assets will replace Unity’s built-in grass rendering!

More Assets

✓ The Vegetation Engine • Unified wind shaders for any vegetation

✓ The Vegetation Engine • Amplify Impostors Module

✓ The Vegetation Engine • Terrain Elements Module

✓ Atmospheric Height Fog • Optimized fog for consoles, mobile, and VR

✓ Polyverse Wind • Wind shaders compatible with any low poly assets

✓ Polyverse Skies • Low poly skybox shaders

✓ Free Skybox Shader • Cubemap Extended shader

Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-details-module-178485

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