The Most Comprehensive Guide To Unity Game Development Vol 1

The Most Comprehensive Guide To Unity Game Development Vol 1 Free Download

What you’ll learn

  • Learn how to code in C#
  • Learn good coding principles and design practices
  • Develop strong and transferrable problem solving skills
  • Learn how object oriented programming works in practice
  • Understand the whole process of creating a game
  • Learn the ins and outs of Unity game engine
  • Learn how to use tile maps in Unity
  • Learn how to save and load game data

Requirements

  • Mac or PC capable of running Unity game engine

Description

This is the most comprehensive online course that will take you from a complete beginner to creating your own games in Unity game engine.

And not only that, but this course will teach you the complete process of creating a game step by step from an empty project to a playable game.

To achieve this, the course is completely project based, and not just simple hello world or move the cube projects, but I am actually taking all the knowledge that I have learned about game development and creating my own games that I’ve published on the app store, and I am teaching you the exact steps I use to create fun to play games.

We will start with very simple things like downloading Unity, creating a sample project, and going through Unity’s interface. After that, we will take a look at some basic code examples so that you can see that coding is not scary like everyone thinks. And then we will jump into C# and learn all the basic things we need to get started with game development.

As we progress through the course and create game projects, I will revise all the C# concepts that we learned up to that point and explain them with real world examples and give you tips and tricks on how you can use certain techniques in your own projects.

And not only that, but I will explain to you how to optimize your games from the very start so that you avoid the most common optimization heavy mistakes that not only beginners make when they create their games.

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