Simple Traffic System
Download Simple Traffic System. Simple Traffic System allows for quick creation of waypoint based routes that can be interconnected in a modular way to create traffic routes on roads in your…
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Download Simple Traffic System. Simple Traffic System allows for quick creation of waypoint based routes that can be interconnected in a modular way to create traffic routes on roads in your…
Easily add AI to your project without writing any code using the OpenAI API. Includes tools that add ChatGPT features that can answer any question and even write code for…
Eadon AI is a fully featured AI solution based on behaviour trees which can support multiple character controllers. While designed for Eadon Controller, Eadon AI is perfectly capable of driving a…
September 2016 - Major Update AStar 2D is a complete pathfinding solution for 2D tile or grid based Unity games. It is ideally suited to top down tile based games…
Lightweight code package perfect for your stealth games. Content -Enemy vision cone -Vision cone adapts to obstacles -Enemy Behaviors: Patrol, Alert, Chase -Patrol: Will move following a set path -Alert:…
A complete AI system driving a rigidbody physics ship mode, ready for use in your flight game! This system provides a well thought out and tested scripting implementation of a…
Download Emerald AI 3.0 Free Unity. Create high quality AI quickly with easy to use editors and tons of built-in features. Fully supports Unity 2018.4+, Unity 2019+, and Unity 2020+…
This package is very helpful to do simple NPCs, to setup a simple Shooter Controller for Mobile and Gamepad (PC) with the new input system (You should import Input System…
⭐Perfect for your enemy AI!⭐ Requires Behavior Designer Requires Movement Pack Requires Ultimate Character Controller, First Person Controller, or Third Person Controller The Deathmatch AI Kit includes a set of behavior tree tasks with one…
Field of View is a component that helps to implement visualization of the area visible by the character. With its help, it is possible to implement game mechanics nicely represented by…