— Stylized Water Toon Shader —
This shader is a ready to use water material totally customizable. It’s a optimized mobile friendly shader thought for designer, artists and devs that want a simple but powerful water material without have to handle with coding.
In the package there is an example scene with some environment assets to help you understand how does it works. It’s pretty simple and you can find a documentation where every parameter is described.
[WebGL Test]
[Documentation]
— Main Features —
Water
You can set an alpha texture, it’s alpha channel, color it and change it’s UV position over time
Wave
You can change the plane vertex position to simulate a waving water effect
Gradient
You can set a gradient texture to create a dark deep water effect and change it’s UV position over time
Foam
When water intersects with other object this shader create a waving foam effect that can be totally customized.
Shadow