A fully rigged, modular 3D model. She has apple blendshapes, easy color change, based on Humanoid Skeleton. Ideal character for sci-fi RPGs, astronautic adventures, and virtual reality explorations.
???? Stellar Girl | Celeste
Introducing Stellar Girl Celeste – a fully rigged, modular 3D model for my new Stellar Series. She has ARKit blendshapes, easy color customization, based on the Humanoid Skeleton. Ideal character for sci-fi RPGs, astronautic adventures, and virtual reality explorations.
???? Key Features
???? Completely modular
???? Fully Rigged
???? Apple Blendshapes
???? Adjustable body parts
???? Easy Color Change
???? Several hairstyles
???? Polycount | The Character does not have LOD system
Stellar Girl Celeste
????️ Faces 26512 ❎ Tris 48694 ✳️ Verts 26839
⚙️ Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones here:
https://docs.google.com/document/d/1cmlUSEABkFLQkidGAtVYvBQ8JQlKOZlSkHJbGOmgFn4
Character’s Rig has been tested with various animations, such as:
???? ALSv4
???? 3rd person standard animations
???? Female Interactions Animations
???? Mocap Library
???? ARLS + Horse Animset
???? Succubus AnimSet
???? Valley of the Ancient
???? Close Combat: Swordsman
???? Lyra Starter Game
???? Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast, butt, and hair length. Knee morph targets are also included.