SoundManagerPro 3: Next-Gen Audio and Sound Toolkit

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Sound Manager Pro could be a great resource for developers who want to get an effective sound solution in their games.
As a result, there will be less support on the product though. It’ll give us a chance to focus on other products.
HOWEVER, feel free to work on features and propose them through the support site.

check out what’s new with smp3
SoundManagerPro is an audio toolkit specifically designed to help you handle all sound in your game quickly and easily–with style.

Documentation | What’s New Video | Video | Forum

Features:
:: Sound Managing AI: Assign a scene with a sound list, and how to play the sounds…It’ll just work from there! No case checking.
:: Sound Effects Management, Pooling, Prepooling, Lifetime System, Grouping, Ducking, Track Sync and Capping System with Modification Real-Time
:: Full Inspector Integration, Setup, and Editing
:: NGUIPlayMaker2d ToolkitDF-GUI, and UFPS integration included!
:: Crossfading
:: Flexible Event System
:: Event-driven, including custom events, audio actions
:: Option of Code-Free Implementation
:: Play Methods Found in common Audio Players: Repeat, Shuffle, Delay
:: Developer Settings to make your life easier before you have to build out!

Asset Store Link – https://assetstore.unity.com/packages/tools/audio/soundmanagerpro-3-next-gen-audio-and-sound-toolkit-9209

Downloads
SoundManagerPro_3_Next-Gen_Audio_and_Sound_Toolkit_v3.3.unitypackage – 7.16 MBDownload

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