Soap is the best way to improve your game development’s speed and clarity!
A solution that solve dependencies and let you access/modify/save key variables without hassle. Saving also works in builds!
It is lightweight, simple to use and relies on Unity’s scriptable objects; making it perfectly suitable for both junior and senior developers.
This package features:
Scriptable Variables ( + can be saved and it works in builds)
Scriptables Events + Events Listeners
6 detailed example scenes with their own documentation
Compatibility with the editor fast play mode option
User guide and entire source code