Simple Waypoint System allows you to create paths right within the editor, then tell any game object to follow your path via our movement scripts.
NEW: Waypoint Rotation Mode: let game objects follow paths while orienting to waypoint rotations (experimental).
* Linear, curved, bezier and NavMesh paths
* Movement scripts with various loop types, orientation to paths, delays, reverse & more
* Call own methods at waypoints with UnityEvents
* Mecanim Animator Controller support
* Advanced example scenes, fully documented
* Quickstart docs get you going right away
* PlayMaker support