RoguelikeGenerator Pro is a procedural tile-based level generator, powered by a variant of the Drunkard’s Walk algorithm, enabling creation of levels with GameObjects, Tilemaps, or custom solutions
What is it?
Craft 3D/2D/2.5D tile-based levels with ease using GameObjects, Tilemaps, or custom solutions. Enjoy built-in features like collision handling, height variations, basic controllers, and sub-randomizers, all powered by the Drunkard Wlak procedural generation algorithm.
How do I use it?
Simple: install the package and that’s it! If you want a bit more flare for the provided demo scenes it’s racommended to install unity PostProcessing as well. The package accommodates the user who wants a simple plug and play solution and also developers who want to add their own modifications on top of the existing code.
What’s included?
The package contains: