You are currently viewing RNGNeeds – Probability Distribution (Beta)

RNGNeeds – Probability Distribution (Beta)

RNGNeeds is a plugin that lets you effortlessly design and manage probability distribution for any value, type, or custom object directly within the Unity Inspector.

???? RNGNeeds – The Ultimate Probability Distribution Plugin for Unity ????

???? UPDATE – New Major Feature – Depletable Lists ????

Depletable Lists are a powerful feature that allows items to have limited availability. By setting the maximum and available units for each item, you can unlock a wide range of possibilities for your game mechanics. Depletable items can be utilized in various ways, such as ensuring unique selections for game rewards or managing multiple instances of the same item, like in card decks or loot tables.

 

✨ Take control of your random item drops, monster spawns, card decks, dice rolls, damage modifiers, or even organic animations using probability distribution with unparalleled simplicity and ease-of-use.

✨ Visually author probability distribution of your NPC behaviors, dialogue choices, random encounters, ambient sounds, or character voice responses in a fully-customizable Inspector Drawer.

✨ Enhance your game mechanics with Probability Influence Provider – an innovative concept that brings dynamic probability adjustment based on external factors.

???? GENERIC & USER FRIENDLY

Use with any value or reference type – no restrictions!
Visually author probabilities with a simple drag, scroll, or direct input.
Disable items from selection while keeping them in the list.
Lock probabilities to preserve odds when others are adjusted.
Customize info displays and themes individually for each drawer.

???? POWERFUL & ACCESSIBLE

Lightning-fast performance with burst-compiled selection methods.
All features are accessible via the Inspector and an easy-to-use API.
Extensible – easily implement your own Seed Providers or Selection Methods.

???? DYNAMIC & ADAPTABLE

Probability Influence – modify probabilities based on external factors.
Repeat Prevention techniques to avoid consecutive item selections.
Fixed or a variable pick count options with bias control.

✨ Get a head start with our sample projects ✨

Dice Playground, Treasure Chest (loot tables), Random Unit Responses, Monster Spawner, Card Deck Builder, and Attack Manager. These samples showcase the versatile capabilities of RNGNeeds, demonstrating how you can create dynamic and engaging gameplay elements using probability distribution. These samples provide a solid foundation to kickstart your game development journey.

Visit RNGNeeds.com to stay updated, follow the further development, and explore the roadmap to learn about the future of RNGNeeds.

Consult the Documentation / Manual for an installation guide, feature explanations, comprehensive documentation, examples, and API reference.