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RIFLE Basic – Mocap Animation Pack

123+ Rifle Motion Capture Animations

Update: Version 2.7A2
All Animations Humanoid
Root Motion and In-Place
Reference Root Motion
All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings.
Rifle attaches on the “RightHandMiddle1” finger bone, and all Animations updated to use it.
(Please see Technical Details below)

2.7:
All Animations with Root Motion and IPC (in-place)
Many Added Animations and Motion Tweaks.
New On-Back Holster Animations and Pistol Swaps.
New Split Jumps.
Turn In-Place Loops.
Lower CrouchWalks.

88 Animations, 13 Aim Offsets, 7 Split Jumps – 192 Total Files

View 3D Animations on Sketchfab:
Rifle Basic: Sketchfab

View/Download Motion List Here:
Rifle Basic 2.7A – Animation List

Watch the Demo on Vimeo:
(Highlight Video does not show all animations in Pack. Please see Sketchfab Viewer and Motion List for true Pack contents)
Rifle: Highlight Video

Technical Info

Includes documents withTips on Avatars and Avatar Adjustments, and “Reference” root motion:
Mocap Online – Unity Animation Notes

Lowered Crouch Turns
Stabilized Aim Turns
Minor Fixes
Rev. 2.7A1 Update:
All Animations Humanoid
All Animations Root Motion and In-Place
New Rifle attachment on the “RightHandMiddle1” finger bone, and all Animations updated to use it.
The original custom added “hand_r_wep” bone is no longer used, allowing other Humanoid Characters to use the animation. No custom rigging needed.
The “RightHandMiddle1” articulates the position of the Rifle in different poses without breaking the wrist and replacing the need for the custom “hand_r_wep” bone as before.
Be sure to read the included docs on Rifle Attachment and Placement:
Mocap Online – Unity Rifle Attachment
Root Motion and In-Place
Reference Root Motion
Includes documents with Tips on Avatars and Avatar Adjustments, and “Reference” root motion.
Mocap Online – Unity Animation Notes
All animations are .fbx format, standard fbx bone names.
M4_Rifle_01 – A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it to the “RightHandMiddle1” finger bone in the right hand will place and animate it correctly.
Provided Motus Man character is copyright © Motus Digital, LLC

View/Download Motion List Here:
Rifle Basic 2.7A – Animation List

Provided Motus Man character is copyright © Motus Digital, LLC

LIST OF MOVES
STANDS, TURNS, JUMP, FIDGETS, TRANSITIONS
W2_Stand_Aim_Idle_v2
W2_Stand_Aim_L_90
W2_Stand_Aim_R_90
W2_Stand_Aim_Jump
W2_Stand_Aim_Fgt_v1
W2_Stand_Aim_To_Relaxed
W2_Stand_Aim_To_Walk_Aim_F
W2_Stand_Relaxed_Idle_v2
W2_Stand_Relaxed_Fgt_v2
W2_Stand_Relaxed_To_Aim
W2_Stand_Relaxed_Death_F
W2_Stand_Relaxed_Death_B
W2_Stand_Relaxed_Death_L
W2_Stand_Relaxed_Death_R

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