Download PRISM – Realistic Post-Processing Free Unity
PRISM 2.0 has arrived! With new HQ Sharpen, Color Enhance, Layered Flares, and 14 more realistic, high-performance effects, the next generation of Post-Processing for Unity are here.
New in 2.1: PRISM-Volumes! Post-Process volumes make it easy to set effects in different areas of your scene.
PRISM is an all-in-one post-processing solution for Unity, designed to incorporate multiple highly optimized post-processing effects into one “Uber-Shader” to reduce expensive blit passes and greatly increase performance.
PRISM includes the following effects:
-Supports no threshold, multi-layered HDR bloom, or adjustable threshold bloom
-Temporal stability (anti-flicker)
-Highly customisable lens flares, fully integrated into the Bloom pipeline
-A smart saturation algorithm that makes colours ‘pop’
-Easy to use luma sharpening algorithm with no artifacts
-Curve-based brightness algorithm
-Scalable, high-performance AO – works perfectly in open-world scenes!
-Multi-colour distance based fog, with full pipeline integration, light (bloom) shines through the fog!
-Brightness-based, BF4-style lens dirt
-State of the art ‘RomB’ tone mapping operator as default, with ACES and standard Filmic Tonemapping alternatives
-Fully tweakable values on all tone mapping operators
Depth of Field with Bokeh
-Bokeh temporal stability (anti-flicker)
-Easily customizable focus lengths, bokeh intensities, and blur amounts
-High performance, variable exposure speed
-Automatically applied to all effects in the pipeline
-Vignette shape and vertical edge shape supported
-Adjustable intensity for easy effect creation
-Procedural GPU noise
-Not supported on mobile
-Shared-pass UI Blur effect, effectively free when combined