Physics Based Character Controller is a feature-rich, highly customizable rigidbody based character controller super easy to pick up and use out of the box and / or customize
What is it?
Physics Based Character Controller is a powerful yet simple character controller based on the unity physics system. The player can easily interact with the physical environment, move and push objects, slide on surfaces, climb, wall jump and so on…
How do I use it?
Simple: install the package, setup a camera (the package uses cinemachine but can work with custom cameras) and the input reader and you are ready to go! The package accommodates the user who wants a simple plug and play solution and also developers who want to add their own modifications on top of the existing code.
The package contains: