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Multiplayer Virtual Reality (VR) Development With Unity

Learn the basics of Multiplayer Virtual Reality by building a fully functional project from scratch

What you’ll learn
Multiplayer Virtual Reality Development
Full Multiplayer VR Synchronization (Head, Hands, Body)
VR Player Movement Synchronization including Teleportation
Networked Grabbing
Oculus Quest Development
Unity XR Interaction Toolkit
Editor Scripts for easy Multiplayer testing
Login with Playername
VR Keyboard
VR Avatar Selection System with five different model
Creating and joining Virtual Rooms by map type

Requirements
Beginner/Intermediate Unity Experience
Beginner/Intermediate C# Experience
Having an Oculus VR Headset (Quest, Rift or Rift S)
Optionally SteamVR supported headset
Unity supported PC or Mac
Description
!!! JUST UPDATED WITH UNITY 2020.3 LTS !!! (Also the lectures are now 1080p)

Welcome to Udemy’s first Multiplayer Virtual Reality Development course!

Virtual Reality is having its best time ever. Stuck in our homes, we find joy and happiness in VR. But some people still think VR is an isolating experience.

Not anymore! Virtual Reality has the potential the be the next social impact in our lives. With Multiplayer implementation, we can meet people in Virtual Worlds and communicate with tools that do not exist in the real world.

In this course, we build a Multiplayer VR project from scratch. Unity’s XR Interaction Toolkit is used for the Virtual Reality solution. Also, Photon- PUN 2 asset is used for Multiplayer implementation. While learning, you will have much fun with the Game Assets that I will share with you.

By enrolling in this course, you will learn Multiplayer VR Development Fundamentals such as

Configuring a Unity project for Oculus Quest with the new XR Interaction Toolkit from Unity 2019.4

VR Keyboard Implementation

Connecting servers with player name

Joining Virtual rooms

Avatar Selection System

Full Multiplayer VR Synchronization (Head, Hands, Body)