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Magica Cloth

Added Delayed execution system!
Added Dress up system!
Added Wind control!
Support for Unity2018.4 (LTS)!
It is a high-speed cloth simulation operated by Unity Job System + Burst compiler.

– Fast cloth simulation with Unity Job System + Burst compiler
– No native plugin.
– Works on all platforms except WebGL
– Implement BoneCloth driven by Bone (Transform) and MeshCloth driven by mesh
– MeshCloth can also work with skinning mesh
– Easy setup with an intuitive interface
– Time operation such as slow as possible
– With full source code

– Unity2018.4.0(LTS) higher
– Project Settings [.NET4x][Allow ‘unsafe’ Code]
– [Burst] package
– [Jobs] package(preview)
– [Collections] package(preview)
– [Mathematics] package

This Post Has 2 Comments

  1. guo

    thank you

  2. Eoezora


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