You are currently viewing Magic Portals and Props

Magic Portals and Props

List of assets:

– x5 Stylised diamond portal mesh(9к tris)
– x5 Stylised floating portal mesh (14k-15k tris)
– x5 Stylised round portal mesh (9k tris)
– x5 Stylised square portal mesh (8k tris)
– x5 Stylised stonehedge portal mesh (16k-20k tris)
– x5 Stylised ruins portal mesh (19k-25k tris)
– x15 rune letters mesh (6-12 tris)
– x2 rune circles mesh (280 tris)
– x20 materials.
– x5 portal particle systems.
– x1 smoke particle system.
– x1 pentagram particle system.
– x2 support particle systems.
– x22 textures (x16 2048×2048), (x6 1024×1024)

Important: This asset is configured to be used
with Universal Render Pipeline(URP), and
LINEAR color space,don’t forget to
configure it using this simple instruction:

1. Import asset and Go to Edit–>Projects Setings–>Graphics
2. Click dot right to the Scriptable Render Pipeline Settings field
and select
UniversalRenderPipelineAsset from the list.
3.Go to Edit–>Projects Setings–>Player–>Other settings
And set Color space from gamma to Linear. Done !

Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/vfx/particles/spells/magic-portals-and-props-168472

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