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LimeStone is a node-based Unity Extension asset that lets the user procedurally generate marvellous landscapes, it uses advanced forms of simplex noise to create fake erosion patterns, making the terrains look unbelievably cool.

Combine any form of terrains with combiner nodes, generate alpha maps that identify curvature and mass-place trees and other objects. Easy and intuitive, it’s so simple to use that your grandmother could probably master it before you do.

Visit our homepage for video tutorials and general instructions.

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