3D male knight with humanoid rig, PBR materials, blendshapes for expressions and a few extra textures for color variations.
Humanoid rig compatible with mixamo and other animation packages;
Blendshapes to control the eyes, eyebrows and mouth to create basic expressions;
No custom shaders, all materials uses Unity’s standard shaders;
Includes packages to automatically update the materials to HDRP, with a sample scene
Extra albedo textures to customize the color of the armor, body, and eyes;
Hair color can be customized through the material’s tint;
The Built-in sample scene uses the Unity’s Post Processing Stack v2 package;
Customization
Two armor sets separated by UpperBody, Legs, Gloves
4 color options for each armor set
3 color options for skin
6 color options for eyes
2 tintable hairstyles