Kinect v2 Examples with MS-SDK and Nuitrack SDK

Download Kinect v2 Examples with MS-SDK and Nuitrack SDK FREE Unity. 

This is a set of Kinect-v2 (aka ‘Kinect for Xbox One’) examples that use several major scripts, grouped in one folder. The package contains over thirty demo scenes.

Apart of Kinect-v2 and v1 sensors, the K2-package supports the Nuitrack body tracking SDK, as well as Orbbec Astra & Astra-Pro sensors. Please mind, the support for Nuitrack SDK and Orbbec Astra sensors is in early stage, and issues are possible.

The avatar-demo scenes show how to utilize Kinect-controlled avatars in your scenes, gesture-demos – how to use the programmatic or VGB gestures, fitting room demos – how to create your own dressing room, overlay demos – how to utilize the joint overlays, etc. You can find short descriptions of all demo-scenes in the K2-asset online documentation.

This package works with Kinect-v2, Kinect-v1 (aka Kinect for Xbox One & Kinect for Xbox 360), Nuitrack supported sensors, and Orbbec Astra sensors. It can be used in all versions of Unity – Free, Plus & Pro.

How to Run the Demo Scenes:
1. (Kinect-v2) Download and install Kinect for Windows SDK v2.0. The download link is below.
2. (Kinect-v2) If you want to use Kinect speech recognition, download and install the Speech Platform Runtime, as well as EN-US plus the other needed language packs. The download links are below.
3. (Nuitrack or Orbbec) If you want to work with Nuitrack body tracking SDK, look at this tip. If you want to work with Orbbec Astra or Astra-Pro sensors via OpenNI2, look at this tip.
4. Import this package into new Unity project.
5. Open ‘File / Build settings’ and switch to ‘PC, Mac & Linux Standalone’, Target platform: ‘Windows’.
6. Make sure that ‘Direct3D11’ is the first option in the ‘Auto Graphics API for Windows’-list setting, in ‘Player Settings / Other Settings / Rendering’.
7. Open and run a demo scene of your choice, from a subfolder of ‘K2Examples/KinectDemos’-folder. The short descriptions of all demo scenes are available here.

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