Hexasphere Grid System is a high performance spherical grid system. It leverages texture arrays and geometry shaders to provide optimal generation and runtime performance allowing hundreds of thousands of tiles.
** Features **
– Wireframe, Shaded and combined styles (shaded + wireframe).
– Bevel effect.
– Per tile color and texture.
– Extrusion with customizable height and gradient colors.
– Interactive: highlight tiles with cursor, drag/rotate and zoom sphere, fly to a given tile.
– Fast and easy to use path-finding functions to get the optimal path between any two tiles.
– Group cells to define different type of surfaces for path-finding purposes.
– Smart Edges options hides edges on adjacent tiles with same material.
– HeightMap texture support with option to use a separated water mask. Earth and water mask textures provided.
– Option to load a texture and map colors to tiles around sphere in one function call
– Inverted mode option. Renders the hexasphere inwards, placing camera at the center!