GTS is the perfect shader for beautiful Unity landscapes.
Upgrade to GTS for amazing, realistic terrains!
Unity terrains can be difficult to texture and light, and they often look flat and unrealistic. Other terrain shaders are either too complex or not adjustable in real time. GTS is the perfect solution. Our shader is easy to use, yet provides amazing results.
How it works.
1. Create and texture your terrain.
2. Open up the GTS window and apply a GTS profile to your terrain.
3. Edit your profile and see your terrain update in real-time.
Main Features.
Detail injection – add detail to break up tiling and add interest
Geo injection – add sedimentary formation on selected textures
Height blending – blend textures together based on their relative height
Snow injection – add snow to your terrain, integrated with Gaia
Tesselation – make your rocks pop with tesselation (HDRP only)
Texture variation – add visual interest to your terrain render
Stochastic variation – remove texture tiling with stochastic variation
Triplanar cliffs – preserve texture detail on vertical surfaces
Mesh support – run GTS on pure mesh-based terrains
Low poly support – works great with low poly terrains
API/runtime support – change render settings at runtime.
NOTE: For mesh support, you must first configure GTS on a Unity terrain, and then convert that terrain to a mesh terrain. Gaia has a handy feature to do this, and mesh terrains are usually quite a lot faster than unity terrain.
Integrated Snow & Weather Support.
GTS is nicely integrated into Gaia and our new HDRP Time of Day system. Changing weather now works seamlessly across all Procedural Worlds tools… from terrain to grass to trees, rocks, snow and rain!
Unity & Pipeline Support.
Unity 2021.3 LTS and above, with full support for all render pipelines.
Need help or want to know more?
Discord
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Tutorials
About Procedural Worlds:
At Procedural Worlds, our mission is to empower people to create, automate and navigate worlds. Our products are easy to use, nicely integrated and well-supported.
We service indies, professionals and enterprises with our tools, and deliver custom projects for studios, enterprises and government. Our special power is that we have both a deep procedural technology stack, and an amazing team of experts, and we leverage this unique combination to create applications, games, sims, mapping and MMO / metaverse experiences at a fraction of the typical time and cost. Check out our gallery, and then contact us.
We are a Unity Partner, Intel Partner, and have been a top asset store publisher since we first launched Gaia in 2015. Our reviews over this time speak for themselves.
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