Download Giant Worm Pack PBR Free Unity.
Giant Worm PBR is no joke. While he can be resized smaller, he is 24 feet long, and in his idle position stands 15 feet from the ground to the top most position. His mouth sits 2 meters from the ground, ready to chomp on his enemies head. His attacks are strong and he can spray poison from his mouth (particles included). While he doesn’t walk, he can appear and disappear from his hiding spot under the ground.
Bundles – Get more and save
⭐ Monster Bundle #1
Bonus Files – Free upgrade after purchase
⚡ Giant Worm – Bonus Files 1
⚡ Giant Worm – Bonus Files 2
⚡ Giant Worm – Bonus Files 3 – Music
INFINITY PBR – MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
⭐⭐ Within 14 days of purchase, if you decide my packs aren’t going to work for you, let me know. If I can’t fix it, I’ll get you a refund. Email me anytime: contact -at- infinitypbr -dot- com ⭐⭐
Demos, tutorials, and more can be found at my Youtube Channel
Customize your textures using the included Substance Painter source files. Change out materials, or make other modifications like adding dirt, or shifting colors, in minutes. Export the finished textures from Painter, ready be used in Unity. Make the textures look they way you want them for your project.
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.
CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!