– Works with The Vegetation Engine shaders
– Includes it’s own shader and stackables for Better Shaders, which supports albedo tint, conforming to the terrain, wind animation, and instancing support.
– Shader graph node for adding indirect instancing support to existing shaders
– Shader patcher to modify external 3rd party shaders
– One menu item selection to convert existing terrains to Foliage Renderer
– All source code included
Documentation
Join the Discord Group, handled by Dicewrench Designs.
Check out some of our other products:
Better Lit Shader – A feature rich uber shader that runs on all render pipelines
Better Shaders – Write text based shaders that work across all render pipelines
MicroSplat – The most popular and feature rich terrain shading system on the asset store
MicroVerse-Core Collection – Fully Realtime, Non-Destructive terrain editing
Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/tools/terrain/foliage-renderer-267618
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