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Foliage Renderer

– Works with The Vegetation Engine shaders

– Includes it’s own shader and stackables for Better Shaders, which supports albedo tint, conforming to the terrain, wind animation, and instancing support.

– Shader graph node for adding indirect instancing support to existing shaders

– Shader patcher to modify external 3rd party shaders

– One menu item selection to convert existing terrains to Foliage Renderer

– All source code included

Documentation

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Check out some of our other products:

Better Lit Shader – A feature rich uber shader that runs on all render pipelines

Better Shaders – Write text based shaders that work across all render pipelines

MicroSplat – The most popular and feature rich terrain shading system on the asset store

MicroVerse-Core Collection – Fully Realtime, Non-Destructive terrain editing

Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/tools/terrain/foliage-renderer-267618

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