You are currently viewing FMETP STREAM V2

FMETP STREAM V2

Download FMETP STREAM Free Unity. 

Import notes: *before update to v1.310, please Backup your project )
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FMETP STREAM share your Game View to any platforms.
Adding Live Stream feature into your apps with ease!

+ New Experiment: support MJPEG decoder
You can now fill the MJPEG Stream(byte[]) into GameViewDecoder via Action_ProcessMJPEGData(byte[])

+ Use Cases
Share Game View | Video Chat | Remote Assist | Teaching & Learning | Research | VR Monitoring | Projection Mapping | XR Event Showcase | Fun Experiments | Hologram

+ Easy Setup
adding Live Stream feature to your project in 3~4 mins, with no coding skill required by following our Youtube tutorials.

+ Experiment Feature (v1.319)
Panorama Streaming Supported (Render Cam Mode)
3 mins guide: Youtube Tutorial

+ Share Win10 Desktop (New Experiment)
Ref: 360 Seminar, CityU of HK | Win10 to HTML

(Native Encoding with 25~100+% performance boosted)
+ Async Fast Mode (New Experiment)
>>> Macbook (1080P) ~37fps(Fast Mode) to ~100+fps(Async Fast Mode)
>>> Oculus GO(720P) ~29fps(Fast Mode) to ~50+fps(Async Fast Mode)
other testings:
>>> Macbook (720P) 120+fps(Fast Mode)
>>> iPhone 5 (720P) 24+fps(Fast Mode)
(*known issue: EncodeToJPG() is overridden on iOS)

+ GZip Mode Reduced Network Traffic(All platforms)
rawbyte.FMZipBytes() | zipbyte.FMUnzipBytes()

+ Stream your live video with ease(Cross platform)
– Capture & Streaming In-Game Audio and Video
– CaptureMode: RenderCam, MainCam, Full Screen(UI Canvas)
– Microphone Streaming Support
– Mac/PC/iOS/Android/*Linux/Oculus Go/Oculus Quest/HoloLens/*Magic Leap
– included UDP/TCP/WebSocket Demos
HoloLens 2 Guide: Unity Build Settings