Eadon AI is a fully featured AI solution based on behaviour trees which can support multiple character controllers. While designed for Eadon Controller, Eadon AI is perfectly capable of driving a character built around Malbers Animal Controller or Invector Third Person Controller and includes features for group behaviours and communication which work across controllers.
This asset comes with more than 60 pages of in depth documentation, which can be found also here on our website.
Support is via our Discord server here.
It has the following features:
Based on the same character setup with full access to every controller feature by the AI
Inventory and equipment
Full AI system based on behaviour trees
Behaviour tree editor and debugger
Custom action system
Behaviour tree context (blackboard) with dynamic initialisation
Behaviour trees can be shared across multiple entities
Per character custom initialisation data