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Eadon AI – Behaviour Trees for Eadon, Invector and Malbers

Eadon AI is a fully featured AI solution based on behaviour trees which can support multiple character controllers. While designed for Eadon Controller, Eadon AI is perfectly capable of driving a character built around Malbers Animal Controller or Invector Third Person Controller and includes features for group behaviours and communication which work across controllers.

Fully documented!

This asset comes with more than 60 pages of in depth documentation, which can be found also here on our website.

Online support

Support is via our Discord server here.

It has the following features:

Based on the same character setup with full access to every controller feature by the AI

Full locomotion
Inventory and equipment
Combat

Full AI system based on behaviour trees

Behaviour tree editor and debugger
Custom action system
Events
Behaviour tree context (blackboard) with dynamic initialisation
Behaviour trees can be shared across multiple entities
Per character custom initialisation data

Group interactions