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Dynamic Bone

Dynamic Bone applies physics to the character’s bones or joints. With a simple setup, your character’s hair, cloth, breasts or any part will move realistically.

– Very easy to set up, no programming required.
– Fast and stable physics simulation.
– Works with Mecanim and legacy animation.
– Support all versions of Unity, from Unity 4 to Unity 2018, mobile-friendly.
– Full source code included.

Check out details from the Unity Asset Store:

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