Now supports Tri-planar rendering!
Supports Standard PBR and Standard Specular PBR lighting models
Material support (Substance) for Mesh Terrain Shaders.
Screenshots are not taken from the demo scenes as Gaia has been used to create them, but all screenshots are using Distingo.
Online Documentation
Forum
Distingo is also Gaia extension ready and recommended by World Creator
Note: Shader Model 4 is required. This means DX9 is not supported, it has only been tested on PC.
Also, due to the nature of the Unity Terrain Engine, it is not possible to know when textures greater than 4 are applied, so the Distingo textures channels have crossed over, you can read more about this in the on-line documentation in the link above.
Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/vfx/shaders/distingo-54737
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