You are currently viewing Customer-Employee System + GameEvent System

Customer-Employee System + GameEvent System

This is a tool for a fast start in making a Clicker-Idle / Tycoon type of a game. It is a system which spawns customers, moves them towards employees which serve them when they reach.

This system has a very easy setup.

Every main value of the system is exposed in the inspector so that the main functionality and looks can be tweaked by non-programmers as well.

System’s settings can be modified in both editor and runtime(changes stay after exiting play mode).

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