You are currently viewing Crest Water System URP (Ocean, Rivers & Lakes)

Crest Water System URP (Ocean, Rivers & Lakes)

Note 3: Crest relies on Compute Shaders, so only compute-compatible platforms are supported. Unfortunately, Crest does not support WebGL. More information:

Note 4: Crest is targeted towards projects that require an advanced water simulation. It requires technical setup and configuration and is not a simple drop-in solution.

Check out the details from the Unity Asset Store:

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