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Cloth Dynamics

Fast GPU based clothes simulation for 3D Projects.

Additional compatibility information
Only currently Unity 2021.2.16f1 or higher is supported!

Make sure your version is the same or higher or you will download the old Cloth Dynamics version!

(Unity 2019.4.28f1 Version 1.8 is deprecated but can still be downloaded)

Not tested on Linux and Consoles.

No WebGL support! No old mobile devices supported!

On Mobile only Vulkan or Metal APIs work, because Compute Shader support is needed!
Description
Cloth Dynamics is a fast and advanced particle-based physics system mostly running on the GPU with compute shaders.

Some parts of the C# source code depend on Unity’s Burst and Shader Graph packages.

Links:

Documentation

Support

Win Build Demo

Mac Build Demo

Features:

– One of the fastest GPU based cloth simulations.

– Unified solution for character clothing.

– GPU Skinning (with Unity Standard- or Dual Quaternion Skinning)

– Cloth interaction with unity colliders based on SDF calculations.