Terrain Grid System 2
TGS2 is here! With multi-tile terrain support and dozens of new features and improvements across the asset. Built upon the robustness of previous TGS, this new major upgrade is a…
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TGS2 is here! With multi-tile terrain support and dozens of new features and improvements across the asset. Built upon the robustness of previous TGS, this new major upgrade is a…
Biomes and Presets which facilitate quick creation of Unity scenes with assets from the Unity Asset Store in combination with MicroVerse. Important: This asset contains Biome and Preset configurations for…
YAPP is Yet Another Prefab Painter. YAPP can be used to conveniently and quickly distribute all kinds of prefabs in your world. Please take a look at the asset videos…
Mesh to Terrain contains Component to quickly convert 3D terrain model created using 3DMax, Terragen or any other editor to Unity Terrain. Features: • Supports Unity v5.2 – Unity 2018.x •…
Genesis for MicroVerse is an extension for MicroVerse. The focus is on getting you started quickly with a MicroVerse setup. Genesis for MicroVerse is an extension for MicroVerse. MicroVerse, created by…
Adds support for Unity's Universal Render Pipeline in Unity 6 Unity's new Scriptable Render Pipeline (SRP) requires a full rewrite of all shaders for each version of each SRP. This…
Complete foliage instancing and scattering solution: terrain foliage support, GPU occlusion, painting and scattering tools, instancing groups, prefab support, and unparalleled performance. Complete Instancing and Placement Solution Flora is a robust…
Biomes and Presets which facilitate quick creation of Unity scenes with assets from the Unity Asset Store in combination with MicroVerse. Important: This asset contains Biome and Preset configurations for…
The complete solution for Low Poly Terrain creation you deserve! We're happy to present to you the newest version Polaris 2021, with the following worth-the-price features:We're happy to present to…
The Foliage Render is a replacement renderer for Unity Terrain Tree's and Details rendering, using Instance Indirect rendering for faster rendering. The Foliage Renderer replaces Unity Terrain's Tree and Detail rendering with…