Converts convex Mesh Colliders into multiple box shaped Mesh Colliders to mimic the mesh. The script component can be added to single gameobjects or a single gameobject can be assigned to an editor window to calculate all child gameobjects with meshes. Can lower the Mesh Collider count after calculate to increase performance. Fast, easy and accurate to use.
Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/tools/modeling/boxed-convex-collider-198103
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