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Book of the Dead – Standard Pipeline Conversion and New Textures

Download New Textures & Standard Pipeline Conversion for Book of the Dead Free Unity. 

Version 2: Now includes wind!

Book of the Dead is an amazing environment demo by Unity Technologies. Unfortunately, it looks like it won’t be updated to work with future versions of the editor, or with the standard render pipeline.

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Bonus Files – Free upgrade after purchase
⚡ Book of the Dead Standard Shader Conversion – Bonus Files 1
⚡ Book of the Dead Standard Shader Conversion – Bonus Files 2
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I’ve spent a bunch of time creating custom shaders with Amplify Shader Editor so that this package can work with the standard pipeline. With that, I’ve also used Substance Painter to create brand new textures for most of the objects.

Specifically, this package adds this content:

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