AR + VR: Mixed Reality (MR) Camera uses Google Cardboard XR Plugin (former Google VR SDK) to display 2D/3D objects as though they were in the real world mixing Virtual Reality and Augmented Reality.
AR + VR: Mixed Reality (MR) Camera uses Google Cardboard XR Plugin (former Google VR SDK) to display 2D or 3D objects as though they were in the real world mixing Virtual Reality and Augmented Reality.
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It’s Unity MR Camera for 80% of all Mobile Devices.
???? Features
Bring the enchanting Power of Mixed Reality into your amazing Game or App:
Cross-platform Mobile MR Camera: iOS, Android.
3-minute installation for your own VR + AR Scene.
Covering a wide range of mobile devices.
Google Cardboard XR Plugin to implement Virtual Reality.
No using of other AR Engines like AR Foundation, ARCore, ARKit, Vuforia, etc.
Real-Time AR Shadows.
Basic Editor Testing.
Optimized Gaze-based Reticle Pointer based on TextMesh Pro:
2 Non-Animated States.
???? Package Contains
Demo in Mixed Reality of Interaction with Objects.
Camera Feed on Background.
Permission Scene with Camera Permission Request using free Native Camera.
Loading Screen to switch scenes seamlessly.
✨ Limitations
Hardware and Software Requirements are restricted by Requirements of Google Cardboard XR Plugin.
Camera Rotation and Camera Movement are controlled only with Google Cardboard XR Plugin.
UI Buttons on World Space Canvases must have Box Collider.
Google Cardboard must have camera hole.