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3D Collider Utility 2 – Merge and Combine

Simply create a merged collider of the entire hierarchy with a single click. Supports runtime and editor collider merging.

Simply create a merged collider of the entire hierarchy with a single click.

Made in Germany

Developed in 2020.3

Supports runtime and editor collider merging.
Support all kinds of collider types.
box collider
sphere collider
capsule collider
wheel collider
terrain collider
creates simplified version of your terrain through vertex decimation algorithm while preserving edges
mesh collider
support for convex mesh colliders due to convex hull algorithm
NEW: Optimizations for created collider like vertex merging and hidden face removal
Simple editor window
Simple API
ColliderUtility.CreateCollider(gameObject, settings, disableColliders)
ColliderUtility.CreateFilter(gameObject, settings, createGameObject)
Note: This tool is not cleaning up your geometry. Combined meshes may include internal structures if meshes overlap.